Game Design
Below are some of my personal game projects made between 2011 and 2016
Perplexigon
A multiplayer VR physics based construction and puzzle game
Creator, Lead Engineer and Art Director
Samurai Jack VR Prototype
A VR action game based on the Samurai Jack series for Oculus Rift and HTC Vive
Unsafe VR Prototype
An immersive and physically realistic VR safe cracking simulator
UFO Forever
A mobile sci-fi action game featuring procedural level generation
Eyes on the Sky VR
A casual VR game based on taking photos and videos of UFOs flying overhead made for Google Cardboard
Screen shots from Eyes on the Sky





Reckville
An infinite runner style mobile action game






Experiments and Works in progress


























Unity Assets
Here are some of my custom packages made for the Unity Engine, available on the Unity Asset Store
HexPlanet: Spherically Tiled World Builder





GenUI: procedural Vector Graphics


