Game Design


Below are some of my personal game projects made between 2011 and 2016


Perplexigon

A multiplayer VR physics based construction and puzzle game

Creator, Lead Engineer and Art Director


Samurai Jack VR Prototype

A VR action game based on the Samurai Jack series for Oculus Rift and HTC Vive

 

Unsafe VR Prototype

An immersive and physically realistic VR safe cracking simulator

 

UFO Forever

A mobile sci-fi action game featuring procedural level generation

 

Eyes on the Sky VR

A casual VR game based on taking photos and videos of UFOs flying overhead made for Google Cardboard

Screen shots from Eyes on the Sky


Reckville

An infinite runner style mobile action game


Experiments and Works in progress


Unity Assets

Here are some of my custom packages made for the Unity Engine, available on the Unity Asset Store

 

HexPlanet: Spherically Tiled World Builder


GenUI: procedural Vector Graphics


3D Layout Groups


Locksmith Pro: Physically Realistic Lock Picking Engine